By Jason Patnode
Every method and tip is subsidized up with useful tutorials, utilizing the types, textures and video at the significant other DVD to provide a crash direction to this very important ability. Jason Patnode takes you from low to high-resolution modeling - supporting you span the distance among video game and movie abilities. according to Maya 2008 and ZBrush 3.0.
You'll examine: Pipeline and modeling directions . evaluate of Maya . advent to ZBrush modeling . notion paintings . Anatomy . making a game personality . making a hyper-real personality . making a photo-real personality . UVs and texturing . tips on how to create a demo reel
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Character Modeling with Maya and ZBrush: Professional polygonal modeling techniques by Jason Patnode